![]() I enjoyed it when the tasks where much more straight forward, for example, making the boy put on glasses that weren't his, or trapping the boy in a telephone booth. (Apparently you have to grab his harmonica, because apparently for some reason that alters his behavior when he sits so he doesn't look first and you can grab the chair out from under him) It was a seemingly unrelated task that had to be done first in order to achieve the goal. After completing all the other actions in the area, I finally gave up and looked up what to do. I assumed that there had to be something else that would cause him to fall that I would stumble upon. But, he would always check before sitting thwarting my attempts. I tried honking at him when he was about to sit, and then I noticed that I could swipe the chair out from him while he was trying to sit. An example, is getting an old man to fall on "his bum". Some of the requirements to complete objectives weren't always as clear as they could have been. One of the few times that I wasn't relieved to "finally" finish a game, but instead wishing that the game had gone on a bit longer. It was definitely too short, I would have enjoyed if it were much longer, or even a DLC that had additional content added. I laughed numerous times throughout the game and was always excited to play it the next time. Enjoyed being able to laugh at the game and show my young daughter the game and what was happening. Even though I thought the game was too short, I would rather remove the speedrun to-do list tasks and make 100% completion more accessible, than pad out the game with content that doesn't even fit the style of game they were going for.ĩ0% Nintendo SwitchSuch an excellent idea! Really enjoyed this whimsical, comical and entertaining game. Trying and failing the speedruns because of jank, and annoying AI behaviour sucked all the fun out of the game. The game has a movement system that makes turning at high speed difficult, a unique movement system like this is ok for a puzzle game but not for a game where you have to go fast. The speedrun tasks go completely against the game's core ideas. That was when I came across the speedrun to-do list. Cons: I was looking forward to 100% the game as I had enjoyed the puzzles more than I thought I would. The game is also really short, I wished the last level was an actual fleshed-out level or that there was another level in the mix. Neutral: Untitled Goose Game doesn't really have a regular soundtrack, because the music is just a bunch of sounds strung together based on whatever is happening in the game. Even the trickier post-game to-do list was fun to complete and I only had to look up a guide for one to-do list item. ![]() They are intuitive enough that you don't need a guide but still rewarding to figure out. ![]() ![]() 70% Nintendo SwitchPros: Untitled Goose Games' best aspect is the puzzles. ![]()
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